package engine.control
{
	public class ControlType
	{
		public static const NxWindow			:String		=	"NxWindow";
//		public static const List				:String		=	"List";
		public static const NxList			:String		=	"NxList";
//		public static const TextEx				:String		=	"TextEx";
		public static const ButtonEx			:String		=	"ButtonEx";
		public static const NxButton			:String		=	"NxButton";
		public static const ImageBox			:String		=	"ImageBox";
		public static const NxClip			:String		=	"NxClip";
//		public static const ImageGroup		:String		=	"ImageGroup";
		public static const ButtonList		:String		=	"ButtonList";
		public static const NxComboBox		:String		=	"NxComboBox";
//		public static const TableEx			:String		=	"TableEx";
//		public static const TableEx2			:String		=	"TableEx2";
		public static const NxTable			:String		=	"NxTable";
		public static const ScrollPanelEx		:String		=	"ScrollPanelLite";
		public static const CustomControl		:String		=	"CustomControl";
		public static const NxText			:String		=	"NxText";
		public static const NxLabel			:String		=	"NxLabel";
		public static const NxInput			:String		=	"NxInput";
//		public static const Album				:String		=	"Album";
		public static const LoadingEx			:String		=	"LoadingEx";
		public static const NxViewGroup		:String		=	"NxViewGroup";
		public static const NxTab				:String		=	"NxTab";
		public static const Sprite			:String		=	"Sprite";
		public static const NxRadio			:String		=	"NxRadio";
					
		public function ControlType()
		{
		}
	}
}
